Snackbane

Beat food cravings. Win loot.

The premise

A craving hits. You pick the enemy — the exact snack you want — and fight it for three minutes. Breathing drains its health. Holding it down drains more.

Losing is the point

Every other app treats a slip as a broken streak. Snackbane treats it as loot. You report honestly, the defeat drops rare items, and the data shows you which cravings actually beat you.

The win condition is leaving

Graduate and the app is done with you. That is the goal.